Bring Your Algebra Unit to Life: A Haunted House Escape Adventure for Grades 7–9

Looking for a way to turn equation practice into actual problem solving? This classroom-ready escape adventure wraps standards-aligned algebra in a spooky, story-driven experience. Students move through a haunted mansion, cracking puzzles to “escape” while every challenge maps to learning goals. Instant feedback is provided as well as the solutions. This is a more challenging Escape Adventure compared to the Medieval Escape Adventure
Authentic problem solving: Students must model with variables, write linear equations from context, and justify each step—exactly what standards call for.
High engagement, low prep: Just give the link to your students for the digital version and the cards for the print version.
Immediate feedback: In the digital version the students get instant feedback for a right or wrong answer.
Cross-curricular flavor: Light narrative writing, logic, and number theory (remainders) build persistence and reasoning.
What makes this Escape Adventure Special
Cohesive story world: Ghost parties, Dracula’s Hall of Mirrors, a Mummy Archivist, Gilda the Witch and her crows—the puzzles feel like scenes.
Multiple representations: Fractions → proportions, word → equation, table → pattern, and remainders (mod thinking) are all present.
Visual assets done for you: Start screen, room backgrounds, success/failure screens, and character art help you set the scene fast.
Collaboration: Students can work in groups or pairs and discuss the problems.

Skills covered (by puzzle)
Ghosts & Chairs – Fractions, proportional reasoning, two-variable modeling.
Eddie & Frankie (Weights) – Sum/difference substitution; solving a linear system; interpreting “positive difference.”
Spiders & Powers – Fraction-of-a-whole modeling; LCM; linear equation with fractions; check for 100% total.
Skeleton Warriors – Remainders (mod 2/3/5/7), pattern/CRT reasoning under a bound.
Pumpkins on Scales – System of equations from paired sums and multipliers; solving for a requested variable.
Hall of Mirrors – Multi-constraint modeling (people, reflections, cloaks); elimination & validation.
Gilda’s Number – Two-digit algebra with place value ; building/solving a system from digit rules.
Wraphael & Bandage Ben (Ages) – Time-shifted variables, system solving, sense-making with context.

Cross-cutting skills across the set
- Mathematical modeling : represent situations with variables & equations
- Systems of linear equations: substitution, elimination, and reasoning with sum/difference
- Operations with fractions & decimals
- Number theory (remainders, LCM, parity)
- Reasonableness & constraints (integers, positivity, units)
- Precision & structure (attend to units, label variables, check answers)
- Problem-solving practices: plan → model → solve → check; explain/justify steps
Video preview
How to use the Escape Adventure
- Review of concepts
- Challenge
- Group work
- Warm-ups
- Math discussions
- Assessment
- Test prep
- Early finishers
- Enrichment
Assessment ideas
Evidence of thinking: Require each team to submit (a) variable definitions, (b) equations, (c) a check statement.
Exit ticket: “Choose one room. Explain how the context became equations and why your method works.”
Rubric (quick):
Modeling (0–2) – Variables & equations match context
Strategy (0–2) – Appropriate method (substitution/elimination/CRT logic)
Accuracy (0–2) – Correct solution and verification
Collaboration (0–2) – Role use, equitable talk
Classroom management tips
Post a “Help costs 1 minute” sign to encourage perseverance.
Use visible progress: each solved room earns a key icon on the board.
Keep teams moving with a two-hint max before a quick conference.
Extension pathways
Student creators: Have groups design an extra room that fits the story and targets a skill you want to reinforce.
Data talk: Track which rooms were hardest; discuss strategies that worked.
Find the Halloween Digital (instant feedback )Escape Adventure here
Find the Halloween (print version, colored and gray scale) Escape Adventure here
Find the Bundle here
Find more Escape Adventures below
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Time Travel Escape Room Adventures
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Algebra-Simplifying Expressions, Solving Linear Equations and Inequalities
Solving Linear Equations Practice Games
Equations and Inequalities – Balance the scales